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Developing Tile Puzzle Game in Java

Developing Tile Puzzle Game in Java

Greetings! Friends, Today I am going to explain how to Develop Game in Java. The game which I am going to develop is a Tile Puzzle Game. In this game development we are going to use below classes :-

  1. java.awt.Image
  2. java.awt.image.BufferedImage
  3. javax.swing.ImageIcon

Here Image class is used to hold image resource while BufferedImage and ImageIcon are used to split image to multiple images.

In this game there is a default image which is loaded automatically but you can load your own image also at runtime using load button in the user interface.

In this game I am going to create three classes first one is Game.java where all game logic coded ie. loading image, starting game, stopping game, etc. second one is Help.java which is used to show solved puzzle for hint and last one is Timer.java which is used to store time.

So here is the code

Game.java

Help.java

Timer.java

Output

Developing Tile Puzzle Game in Java

Executable Jar Download

Netbeans Project Download

 

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Rajesh Kumar Sahanee
I am a passionate Java Developer and I like Computer Programming. I love to do some interesting experiments and listening music in my free time.
http://www.zatackcoder.com

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